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3dsMax in Motion Pictures
1998

Armageddon The shuttle sequence had effects created with 3dsMax & Afterburn by Brandon Davis at Computer Cafe. The shuttles were practical models shot on a stage and the background was a digital matte painting.

Copyright 1998, Computer Cafe/Touchstone Pictures

Copyright 1998, Matte World Digital/Touchstone Pictures

Digital matte painting of the asteroid's trench and crater with destroyed buildings by Matte World Digital. CG smoke and fire elements creadted in 3dsMax & Afterburn by 3d artist Morgan Trotter

 

Deep Rising

Copyright 1998, Hollywood Pictures

"CG skull, Jaw, and arm replacement matchmoved to moving actor. All shots were tracked by hand one frame at a time. Motion blur was calculated individually for each frame." Source Tim Montijo.

 

Lost in Space

Lost in Space - launch tubes & Bubble Fighters created in 3dsMax 1.0 at the Magic Camera Company.

All material on this site is copyright. You have the right to view this page but you are not granted any other rights and the copyright owners reserve all other rights.